At the same time, Bek Ohmsford seeks to redeem the Ilse Witch who he has discovered to be his sister, long thought dead. The Rovers seek to recapture the vessel and rescue the survivors of the expedition. At the conclusion of the first volume in the story arc, her Mwellrets had captured and imprisoned the crew of the Jerle Shannara. At the same time, the Ilse Witch stalks those same survivors seeking to destroy the Druid, Walker Boh, who has vanished into the underground complex of Antrax. The survivors also battle the computer Antraxs creations, as well as their own frailties and weaknesses. It has lured those that have the use of magical powers to its domain so it can overcome them and feed off those magical abilities as a source of power it must have in order to continue to exist. The unknown opponent is revealed to be a supercomputer from the 21st century that survived the destruction of the world centuries before. In this middle volume of The Voyage of the Jerle Shannara story arc to the bestselling Shannara series, Terry Brooks pits the survivors of the first encounter with an unknown opponent against multiple foes.
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